![]() levels 10-99, Iron Age through Englightenment). It will restore a maximum of 24% HP if the unit stays within the area the whole time.ĭuring this Age you'll start to match up against opponents of vastly different strengths, (e.g. This only helps Horsemen because of how slow the duration is. First Aid: pulses 3% HP restoration to all units within a large radius (about the size of a Town Center).Barrage: deals 425 damage to all enemy units and buildings within a small radius (about the size of a marketplace). ![]() ![]() Or send one in behind a Horseman/Cataphract. If the enemy has an outer wall that is out of range of a tower, send these in. Wall Miners: these locate the nearest wall that needs to be destroyed and destroy it in a single attack.For example, if the enemy only has 700food in storage, and you spend 4000food on a Barrage you used to get that 700, then keep in mind that you lost food during that attempt. That means you should not use them in battle unless you are willing to spend that much for whatever combat attempt you are going for. The War Academy lets you buy single-use abilities for 4k or 5k food. With the introduction of the War Academy and Wall Miners, you will now have new tactics available during battle. New combat techniques and offensive units New: Wall Miner (can destroy 1 wall or gate up to level 6 or 7 deals 7,182 damage).Composite Bowman -> Archer (+minor damage and minor HP, ~25% increased food cost).Heavy Horse Raider -> Cavalry Rider (+Major damage, ~16% HP boost).Warrior (Bushi) -> Next form (Samurai) (+Major damage +HP, as these guys still take the brunt of your damage).With a Level 5 Mill, you will now be able to afford unit upgrades, so upgrade your Blacksmith to Level 4. A level 5 upgrade will add 120,000 maximum resources, so you will go up to a max of 281,400 by upgrading one of them. Upgrade each of them to level 2.Īt the start of this Age you will be maxed out at 161,400 gold/food. However, the first thing you should always do is focus on your primary basics: which buildings can be built instantly and for cheap? Which buildings will expedite your growth? In this case, build the new caravan, farm, and barracks. Don't even try at this point! You will need to upgrade your mills and marketplaces before you can acquire enough resources to afford Classical Age upgrades. When you arrive in the classical age, your first instinct may be to upgrade your units. Upgrade Storehouse to level 2 (10,00g, 4 workers, 8hrs).Build a Wonder (Forbidden City for securing medals, or Notre Dame for growth).Upgrade all available Farms to level 6.Upgrade all available Caravans to level 6.Roadways ch 1 & 2, then Exploration, then Free Companies and Cast Iron) Library, then begin researching all available upgrades (e.g.Upgrade the Marketplace to Level 6 (80,000f).Upgrade one Marketplace and one Mill to Level 5 (40,000f and 40,000g respectively).Upgrade these new buildings to level 2 (15 minutes less if you watch for the 5 minute remaining duration).New Caravan, Farm, and Barracks (instant).Alliance Gate if you haven't yet (30,000f 5min).
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